China

In every GS, the China always seems to become the centre of the game's attention, with all nations becoming involved in the conflicts that arise out of it. It is mainly believed that Chegg's love for people killed as a result of Chinese conflicts is the reason for so much chaos originating from China, though there are other theories. China is rarely a unified state due to the historical setting of the game (usually from the region of 1900-1950) and is certainly not unified by the game's end, so this page will document the history of the region of China, rather than the country.

GS 3:
The story of China in GS 3 serves as the best example of China's situation in GS games. Unfortunately I wasn't here for the first half of it so if someone could finish this that would be great

GS 4:
Despite the game only lasting a short while, GS 4 was the centre of most of the game's events. The main states in China in GS were the Kuomintang, Beiyang Clique, Zhixu Clique, and Fengtian clique

GS 5:
GS 5 was set in the American civil war, and as such, did not feature China. It is still presumed that every single Chinese person in that world was killed by Chegg personally while we were not looking