Global Sim

Global Sim was a geopolitical sim led by Cheggimus for most of its history. In theory it placed much more emphasis on fun and mod control to add more nuance. In practice it meant Chegg had to write like 3 articles a day to keep up with things. Chegg attempted to hire other mods but they mostly did nothing.

Pre-contemporary GS
Global Sim was started by a mysterious figure called Mr. God and was advertised throughout a game called NationStates. Not much is known about Mr. God but it is known that in the early days GS was run by him and another figure known as Lord_Of_Tea. Mr. God and Lord_Of_Tea were known for not liking automation, being very busy and overworking themselves for GS, starting a million projects and finishing like 2 of them, refusing to get any help, and making 1 successful thing which declined and began to die, a situation that does appear uncannily similar to what happened to GS by the time of its end. Mr. God eventually ended up fucking off somewhere and Lord_Of_Tea followed. It was in GS that Chegg met Quartzes, and also introduced Conquerus and ADozenCheeseSlices to GS. Chegg also met MakaroniX in GS1, who suggested that GS1 merge with the soon to be born RTSG4, which Chegg declined.

Chegg then went on to make GS2. GS2 was horrendously bad. It lasted like a month and had piss-poor mechanics.

GS3
After spending time in RTSG4 and learning, GS returned in the form of GS3. GS3 was (in Chegg's opinion) the most fun one to moderate. Around this time, Avraso joined the fray as a competent negotiator and abuser of the mentally disabled. Sadly, GS3 died just as the Indian and Second American Civil Wars are still raging.

GS4
GS4 came after GS3, containing better event writing and a different timeline. Sadly, interest in the time period led to the game's quick death.

GS5
In GS5, Pat took over the reins of development and tried to convert GS into an American Civil War Character RP, which was a wrong move considering the fanbase of Global Sim came for a geopolitical one. After some extreme instability within the moderator community, Pat left the GS community, leaving GS5 to collapse before it even began.

GS6
GS6 was supposed to be set in the Napoleonic Era but was quickly scrapped after nobody showed interest, even though the player base voted for it. The game launched in May and was considered extremely successful, but a series of controversies and player arguments resulted in the game collapsing and the server being passed on to Cactus the Bird.

GS7
GS7, unlike GS6, had much more effort put into it by the mod team, with weeks being spent preparing the mechanics, stats, and what not. The game launched on the 7th of September. The game was pretty stable but had worrying amounts of inactivity; it was still active but not on the level of GS6 and GS3, which was the goal. The game ended on September the 18th after two admins (Delta and Koe) quit in one week, Cactus and Hatknight decided that it was not worth continuing GS7.

GS8
Soon after Mexican Cactus took the reigns and recruited Avraso and Delta to help develop GS8 and admin the server. The development of GS8 took quite a while as many people were busy with school and exams. The final product finally opened up however on Christmas eve 2020. The game went through periods of moderate activity, but an overall decline in interest led to its demise by around March.

The Long Winter
This game was then replaced by an alt-history game called The Long Winter, which was massively hyped up only to kind of fall flat on its face on arrival. It is now commonly accepted that the premise was not ideal for a discord setting. Koe's abrupt departure shortly preceded the pausing of the game, eventually resulting in it's demise.

End of GS
The GS community has lasted for approximately one and a half years, going through periods of upswing and downswing over the many iterations. While it is not fully official, it is now commonly accepted that the franchise has come to an end due to various reasons, namely a lack of enthusiasm and real life becoming a far greater priority for those who once dedicated their time to the server. The core of the community now resides in what is essentially just a friend server, and besides some small scale RP's, the GS franchise itself has ended. That said, one could argue that GS lives on in spirit as a community, seeing as the core members still talk to each other, and are arguably more active than they have been in ages.